-
Avira:
Propre -
Bitdefender:
Propre -
Kaspersky:
Propre -
NOD32:
Propre
Journaux détaillés
Copyright (c) 2010 by Avira GmbH
All rights reserved.
engine set: 8.2.10.68
VDF Version: 7.11.31.12
Scan start time: 5/25/2012 10:18:31 PM
Command line: r:\scancl.exe --nombr --showall --verboselog /a /z /s --log=c:\scanner\output.tmp c:\scanner\downloads\324482\strike2Death.zip
configuration file: r:\scancl.conf
c:\scanner\downloads\324482\strike2Death.zip
Date: 25.05.2012 Time: 22:17:56 Size: 19059641
Statistics :
Directories............... : 0
Archives.................. : 1
Files..................... : 142
Infected.............. : 0
Warnings.............. : 0
Suspicious............ : 0
Infections................ : 0
Time...................... : 00:00:02
// BDC scan report
//
// Time: Fri May 25 22:17:59 2012
// Command line: /arc /list /nohed /log=c:\scanner\output.tmp strike2Death.zip
// Core: AVCORE v2.1 Windows/i386 11.0.1.6 (Nov 17, 2011)
// Engines: scan: 15, unpack: 10, archive: 49, mail: 7
// Total signatures: 7059193
//
strike2Death.zip ok
strike2Death.zip=>strike2Death/readme.txt ok
strike2Death.zip=>strike2Death/strike2Death [window].bat ok
strike2Death.zip=>strike2Death/strike2Death.exe ok
strike2Death.zip=>strike2Death/SFX/beebbeep.wav ok
strike2Death.zip=>strike2Death/SFX/credits.ogg ok
strike2Death.zip=>strike2Death/SFX/Dispel.wav ok
strike2Death.zip=>strike2Death/SFX/DrohnenFlugLaut.wav ok
strike2Death.zip=>strike2Death/SFX/explode.wav ok
strike2Death.zip=>strike2Death/SFX/flammenwerfer.ogg ok
strike2Death.zip=>strike2Death/SFX/getGun.ogg ok
strike2Death.zip=>strike2Death/SFX/getHealth.ogg ok
strike2Death.zip=>strike2Death/SFX/getMuni.wav ok
strike2Death.zip=>strike2Death/SFX/getMuniLeise.wav ok
strike2Death.zip=>strike2Death/SFX/God-shield.wav ok
strike2Death.zip=>strike2Death/SFX/GW.wav ok
strike2Death.zip=>strike2Death/SFX/GW_hit.wav ok
strike2Death.zip=>strike2Death/SFX/hit.wav ok
strike2Death.zip=>strike2Death/SFX/laser.mp3 ok
strike2Death.zip=>strike2Death/SFX/MagazinLeer.wav ok
strike2Death.zip=>strike2Death/SFX/menue_klick.ogg ok
strike2Death.zip=>strike2Death/SFX/menue_msOver.ogg ok
strike2Death.zip=>strike2Death/SFX/mg.wav ok
strike2Death.zip=>strike2Death/SFX/Pistol.wav ok
strike2Death.zip=>strike2Death/SFX/pumpgun.wav ok
strike2Death.zip=>strike2Death/SFX/punch.ogg ok
strike2Death.zip=>strike2Death/SFX/reload.wav ok
strike2Death.zip=>strike2Death/SFX/reload_Fw.wav ok
strike2Death.zip=>strike2Death/SFX/reverse.wav ok
strike2Death.zip=>strike2Death/SFX/smg.wav ok
strike2Death.zip=>strike2Death/SFX/sniper.wav ok
strike2Death.zip=>strike2Death/SFX/speed.wav ok
strike2Death.zip=>strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3 ok
strike2Death.zip=>strike2Death/Music/Nik Novo - Sudden Death.mp3 ok
strike2Death.zip=>strike2Death/maps/back.bmp ok
strike2Death.zip=>strike2Death/maps/DM_DAK_16.bmp ok
strike2Death.zip=>strike2Death/maps/DM_DAK_16.map ok
strike2Death.zip=>strike2Death/maps/Hell.bmp ok
strike2Death.zip=>strike2Death/maps/Hell.map ok
strike2Death.zip=>strike2Death/maps/keineVorschau.PNG ok
strike2Death.zip=>strike2Death/maps/mono.bmp ok
strike2Death.zip=>strike2Death/maps/Mono.map ok
strike2Death.zip=>strike2Death/maps/Reaktor.bmp ok
strike2Death.zip=>strike2Death/maps/Reaktor.map ok
strike2Death.zip=>strike2Death/maps/testmap.map ok
strike2Death.zip=>strike2Death/maps/Tournament.bmp ok
strike2Death.zip=>strike2Death/maps/Tournament.map ok
strike2Death.zip=>strike2Death/maps/Tower.bmp ok
strike2Death.zip=>strike2Death/maps/Tower.map ok
strike2Death.zip=>strike2Death/maps/TileSet/back.bmp ok
strike2Death.zip=>strike2Death/maps/TileSet/TileSet.bmp ok
strike2Death.zip=>strike2Death/maps/TileSet/TileSet.dat ok
strike2Death.zip=>strike2Death/maps/anim/#Info.ini ok
strike2Death.zip=>strike2Death/maps/anim/#overview.ini ok
strike2Death.zip=>strike2Death/maps/anim/acid.png ok
strike2Death.zip=>strike2Death/maps/anim/acid.txt ok
strike2Death.zip=>strike2Death/maps/anim/acidShower.PNG ok
strike2Death.zip=>strike2Death/maps/anim/acidShower.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam.bmp ok
strike2Death.zip=>strike2Death/maps/anim/beam0.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam1.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam2.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam3.txt ok
strike2Death.zip=>strike2Death/maps/anim/beam4.txt ok
strike2Death.zip=>strike2Death/maps/anim/blase.png ok
strike2Death.zip=>strike2Death/maps/anim/blase.txt ok
strike2Death.zip=>strike2Death/maps/anim/bubble.bmp ok
strike2Death.zip=>strike2Death/maps/anim/bubble.txt ok
strike2Death.zip=>strike2Death/maps/anim/bubbleKlein.bmp ok
strike2Death.zip=>strike2Death/maps/anim/bubbleKlein.txt ok
strike2Death.zip=>strike2Death/maps/anim/Funke.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Funke1.txt ok
strike2Death.zip=>strike2Death/maps/anim/Funke3.txt ok
strike2Death.zip=>strike2Death/maps/anim/Kabel.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Kabel.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeGreen.bmp ok
strike2Death.zip=>strike2Death/maps/anim/LampeGreen.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed.bmp ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed1.txt ok
strike2Death.zip=>strike2Death/maps/anim/LampeRed3.txt ok
strike2Death.zip=>strike2Death/maps/anim/Licht.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Licht.txt ok
strike2Death.zip=>strike2Death/maps/anim/Ratte.bmp ok
strike2Death.zip=>strike2Death/maps/anim/Ratte.txt ok
strike2Death.zip=>strike2Death/maps/anim/schalter.bmp ok
strike2Death.zip=>strike2Death/maps/anim/schalter.txt ok
strike2Death.zip=>strike2Death/maps/anim/skulls.png ok
strike2Death.zip=>strike2Death/maps/anim/skulls.txt ok
strike2Death.zip=>strike2Death/maps/anim/tropfen.png ok
strike2Death.zip=>strike2Death/maps/anim/tropfen.txt ok
strike2Death.zip=>strike2Death/maps/anim/ventilator.png ok
strike2Death.zip=>strike2Death/maps/anim/ventilator.txt ok
strike2Death.zip=>strike2Death/GFX/beine.gd7 ok
strike2Death.zip=>strike2Death/GFX/bull.gd7 ok
strike2Death.zip=>strike2Death/GFX/bull_sniper.gd7 ok
strike2Death.zip=>strike2Death/GFX/chat.bmp ok
strike2Death.zip=>strike2Death/GFX/cursor.gd7 ok
strike2Death.zip=>strike2Death/GFX/cursor3.bmp ok
strike2Death.zip=>strike2Death/GFX/d-exp.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne360.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne_tod0.gd7 ok
strike2Death.zip=>strike2Death/GFX/drohne_tod1.gd7 ok
strike2Death.zip=>strike2Death/GFX/dummy.gd7 ok
strike2Death.zip=>strike2Death/GFX/dummy2.gd7 ok
strike2Death.zip=>strike2Death/GFX/explosion2.gd7 ok
strike2Death.zip=>strike2Death/GFX/font.gd7 ok
strike2Death.zip=>strike2Death/GFX/FW.gd7 ok
strike2Death.zip=>strike2Death/GFX/Granate.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_leben.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_links.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_mun.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_schild.gd7 ok
strike2Death.zip=>strike2Death/GFX/gui_waffe.gd7 ok
strike2Death.zip=>strike2Death/GFX/GW.gd7 ok
strike2Death.zip=>strike2Death/GFX/Hud unten.png ok
strike2Death.zip=>strike2Death/GFX/items.gd7 ok
strike2Death.zip=>strike2Death/GFX/Laser.gd7 ok
strike2Death.zip=>strike2Death/GFX/logosD7.bmp ok
strike2Death.zip=>strike2Death/GFX/Logo_klein2.png ok
strike2Death.zip=>strike2Death/GFX/menue.bmp ok
strike2Death.zip=>strike2Death/GFX/MG+.gd7 ok
strike2Death.zip=>strike2Death/GFX/MG.gd7 ok
strike2Death.zip=>strike2Death/GFX/part3.gd7 ok
strike2Death.zip=>strike2Death/GFX/PG.gd7 ok
strike2Death.zip=>strike2Death/GFX/Pistole.gd7 ok
strike2Death.zip=>strike2Death/GFX/plot.gd7 ok
strike2Death.zip=>strike2Death/GFX/Scancode2.png ok
strike2Death.zip=>strike2Death/GFX/schild3.gd7 ok
strike2Death.zip=>strike2Death/GFX/shield.gd7 ok
strike2Death.zip=>strike2Death/GFX/shieldxplo.gd7 ok
strike2Death.zip=>strike2Death/GFX/sniper.gd7 ok
strike2Death.zip=>strike2Death/GFX/strike2Death.bmp ok
strike2Death.zip=>strike2Death/GFX/strike2Death.gd7 ok
strike2Death.zip=>strike2Death/GFX/strike2Death_.bmp ok
strike2Death.zip=>strike2Death/GFX/tod.gd7 ok
strike2Death.zip=>strike2Death/GFX/tod_flamme.gd7 ok
strike2Death.zip=>strike2Death/GFX/torso1.gd7 ok
strike2Death.zip=>strike2Death/GFX/waffen2.png ok
strike2Death.zip=>strike2Death/GFX/warten.gd7 ok
strike2Death.zip=>strike2Death/GFX/wippen.gd7 ok
strike2Death.zip=>strike2Death/fonts/Blitz.fon ok
strike2Death.zip=>strike2Death/fonts/BORG-9.TTF ok
Results:
Folders :0
Files :142
Packed :0
Archives :1
Infected files :0
Suspect files :0
Warnings :0
I/O errors :0
Mb/s :8
Files/second :28
Scan time :00:00:05
; --- Settings ---
; Action on detect: Disinfect automatically
; Scan objects: All objects
; Use iChecker: No
; Use iSwift: No
; Try disinfect: No
; Try delete: No
; Try delete container: No
; Time limit: 180 sec.
; Exclude by mask: No
; Include by mask: No
; Objects to scan:
; "strike2Death.zip" Enable=Yes Recursive=No
; ------------------
2012-05-25 22:18:37 Scan_Objects$381738 running 50%
2012-05-25 22:18:38 strike2Death.zip archive ZIP
2012-05-25 22:18:38 strike2Death.zip//strike2Death/readme.txt ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death [window].bat ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe packed UPX
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe//UPX ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/strike2Death.exe ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/beebbeep.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/credits.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/Dispel.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/DrohnenFlugLaut.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/explode.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/flammenwerfer.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getGun.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getHealth.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getMuni.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/getMuniLeise.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/God-shield.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/GW.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/GW_hit.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/hit.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/laser.mp3 ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/MagazinLeer.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/menue_klick.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/menue_msOver.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/mg.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/Pistol.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/pumpgun.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/punch.ogg ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reload.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reload_Fw.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/reverse.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/smg.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/sniper.wav ok
2012-05-25 22:18:38 strike2Death.zip//strike2Death/SFX/speed.wav ok
2012-05-25 22:18:39 strike2Death.zip//strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/Music/Nik Novo - Sudden Death.mp3 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/back.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/DM_DAK_16.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/DM_DAK_16.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Hell.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Hell.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/keineVorschau.PNG ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/mono.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Mono.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Reaktor.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Reaktor.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/testmap.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tournament.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tournament.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tower.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/Tower.map ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/back.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/TileSet.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/TileSet/TileSet.dat ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/#Info.ini ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/#overview.ini ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acid.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acid.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acidShower.PNG ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/acidShower.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam0.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam2.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/beam4.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/blase.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/blase.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubble.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubble.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubbleKlein.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/bubbleKlein.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Funke3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Kabel.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Kabel.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeGreen.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeGreen.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed1.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/LampeRed3.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Licht.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Licht.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Ratte.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/Ratte.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/schalter.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/schalter.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/skulls.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/skulls.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/tropfen.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/tropfen.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/ventilator.png ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/maps/anim/ventilator.txt ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/beine.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/bull.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/bull_sniper.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/chat.bmp ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/cursor.gd7 ok
2012-05-25 22:18:40 strike2Death.zip//strike2Death/GFX/cursor3.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/d-exp.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne360.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne_tod0.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/drohne_tod1.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/dummy.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/dummy2.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/explosion2.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/font.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/FW.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Granate.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_leben.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_links.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_mun.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_schild.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/gui_waffe.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/GW.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Hud unten.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/items.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Laser.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/logosD7.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Logo_klein2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/menue.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/MG+.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/MG.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/part3.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/PG.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Pistole.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/plot.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/Scancode2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/schild3.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/shield.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/shieldxplo.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/sniper.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/strike2Death_.bmp ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/tod.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/tod_flamme.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/torso1.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/waffen2.png ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/warten.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/GFX/wippen.gd7 ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/fonts/Blitz.fon ok
2012-05-25 22:18:41 strike2Death.zip//strike2Death/fonts/BORG-9.TTF ok
2012-05-25 22:18:41 strike2Death.zip ok
2012-05-25 22:18:42 Scan_Objects$381738 completed
; --- Statistics ---
; Time Start: 2012-05-25 22:18:37
; Time Finish: 2012-05-25 22:18:42
; Completion: 100%
; Processed objects: 143
; Total detected: 0
; Detected exact: 0
; Suspicions: 0
; Treats detected: 0
; Untreated: 0
; Disinfected: 0
; Quarantined: 0
; Deleted: 0
; Skipped: 0
; Archived: 1
; Packed: 1
; Password protected: 0
; Corrupted: 0
; Errors: 0
; Last object:
; ------------------
ECLS Command-line scanner, version 4.2.71.2, (C) 1992-2010 ESET, spol. s r.o.
Module loader, version 1040 (20120313), build 1048
Module perseus, version 1357 (20120510), build 1476
Module scanner, version 7173 (20120527), build 11434
Module archiver, version 1145 (20120416), build 1108
Module advheur, version 1121 (20111208), build 1081
Command line: --base-dir=c:\Program Files\ESET\ESET NOD32 Antivirus /log-rewrite /log-all /files /no-boots /no-heur /no-adv-heur /mail /sfx /rtp /adware /unsafe /unwanted /pattern /action=none /no-quarantine /log-file=c:\scanner\output.tmp strike2Death.zip
Scan started at: 05/25/12 22:18:11
name="strike2Death.zip", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/readme.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death [window].bat", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death.exe", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/strike2Death.exe - UPX v12_m5", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/beebbeep.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/credits.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/Dispel.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/DrohnenFlugLaut.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/explode.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/flammenwerfer.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getGun.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getHealth.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getMuni.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/getMuniLeise.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/God-shield.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/GW.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/GW_hit.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/hit.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/laser.mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/MagazinLeer.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/menue_klick.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/menue_msOver.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/mg.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/Pistol.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/pumpgun.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/punch.ogg", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reload.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reload_Fw.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/reverse.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/smg.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/sniper.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/SFX/speed.wav", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/Music/Monoss - Intergalactic Struggle (PRE-DEMO).mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/Music/Nik Novo - Sudden Death.mp3", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/back.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/DM_DAK_16.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/DM_DAK_16.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Hell.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Hell.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/keineVorschau.PNG", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/mono.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Mono.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Reaktor.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Reaktor.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/testmap.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tournament.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tournament.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tower.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/Tower.map", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/back.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/TileSet.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/TileSet/TileSet.dat", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/#Info.ini", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/#overview.ini", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acid.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acid.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acidShower.PNG", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/acidShower.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam0.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam2.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/beam4.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/blase.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/blase.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubble.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubble.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubbleKlein.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/bubbleKlein.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Funke3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Kabel.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Kabel.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeGreen.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeGreen.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed1.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/LampeRed3.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Licht.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Licht.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Ratte.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/Ratte.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/schalter.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/schalter.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/skulls.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/skulls.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/tropfen.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/tropfen.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/ventilator.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/maps/anim/ventilator.txt", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/beine.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/bull.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/bull_sniper.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/chat.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/cursor.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/cursor3.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/d-exp.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne360.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne_tod0.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/drohne_tod1.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/dummy.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/dummy2.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/explosion2.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/font.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/FW.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Granate.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_leben.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_links.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_mun.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_schild.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/gui_waffe.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/GW.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Hud unten.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/items.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Laser.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/logosD7.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Logo_klein2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/menue.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/MG+.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/MG.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/part3.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/PG.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Pistole.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/plot.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/Scancode2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/schild3.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/shield.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/shieldxplo.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/sniper.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/strike2Death_.bmp", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/tod.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/tod_flamme.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/torso1.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/waffen2.png", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/warten.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/GFX/wippen.gd7", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/fonts/Blitz.fon", threat="is OK", action="", info=""
name="strike2Death.zip - ZIP - strike2Death/fonts/BORG-9.TTF", threat="is OK", action="", info=""
Scan completed at: 05/25/12 22:18:16
Scan time: 5 sec (0:00:05)
Total: files - 1, objects 141
Infected: files - 0, objects 0
Cleaned: files - 0, objects 0
Recommandations de sécurité Download3k
1. Installez un logiciel antivirus
Pour protéger votre ordinateur contre les programmes malveillants, nous vous conseillons d’installer un logiciel antivirus, surtout lorsque vous téléchargez et installez de nouveaux programmes du Web, et d’exécuter son programme de mise à jour de la base de données au moins une fois par jour. Ainsi, votre logiciel antivirus reste à jour des dernières menaces malveillantes et protège mieux vos données.
Si votre ordinateur n’est pas encore protégé par une solution antivirus puissante, vous pouvez examiner une de nos recommandations: Avast Free, AVG Free, Avira Free, Bitdefender Free, NOD32.
2. Choisissez un navigateur Web sécurisé
Un aspect important à garder à l'esprit est quel navigateur Web vous utilisez. La plupart des attaques de navigateur et des virus ciblent Internet Explorer. Il vaut donc mieux que vous envisagiez une alternative. Les navigateurs web les plus sûrs disponibles aujourd'hui sont considérés comme Mozilla Firefox et Google Chrome. En plus d'être gratuits, ils sont à la fois rapides, bloqués, avec navigation par onglets, avec des fonctions de confidentialité et de sécurité. Essayez-les: Télécharger Mozilla Firefox ou Télécharger Google Chrome.
3. En savoir plus sur la sécurisation de votre PC
Ces articles devraient vous aider davantage (Anglais):
- - Our Chart of Top Dumb Ways to Mess Up Your PC
- - PC improvement tips for National Clean Out Your Computer Day (or any other day)
- - The Crucial Actions to take when using a new Windows PC for the first time
- - Introduction to Sandboxed Browsing
- - Will Clearing Your Browser's Cache Actually Improve Your Browsing Experience?
- - Browser Hijacking Signs and How To Clean-up
- - Comprehensive Guide to Secure Passwords
- - Two-Factor Authentication Explained - Protecting Your Accounts With More Than Just a Password
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